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International Student Research Review

ISSN 3027-9704 (Print) 3027-9712 (Online)

APeriod Go: Educational board game for students’ engagement

Ma. Lourdes M. Adizas, Michelle O. Coraza, Shayne A. dela Cruz, Anthonette Lyn C. Delicano & Dana Angela B. Javier

In recent years, there has been a growing interest in utilizing game-based learning tools to enhance student engagement and educational outcomes. This study explores the use of APeriod Go, an educational board game, to enhance student engagement in Araling Panlipunan. The study aimed to determine if the game could improve student engagement and learning outcomes in a subject often perceived as uninteresting. A quantitative research design was employed, utilizing a Likert Scale-based survey to measure student engagement levels before and after implementing the board game. The sample consisted of fifty Grade 5 learners from two heterogeneous sections, representing a diverse range of academic abilities. The pre-survey showed moderate student engagement, while the post-survey increased, indicating consistent active participation in Araling Panlipunan. The difference between the pre-survey and post-survey was statistically significant, demonstrating the intervention's enhancement in the engagement of students towards Araling Panlipunan. Integration of innovative teaching aids like “APeriod Go” into the curriculum expands the integration of this educational board game into other grade levels and subjects leading towards the student-led game development. The research highlights the importance of creating engaging educational experiences to make learning more meaningful and enjoyable for students. Future research could explore the long-term effects of such interventions and their applicability across various educational contexts and subjects.

APeriod GO, engagement level, game-based, gamification, teaching aid

Ma. Lourdes M. Adizas. Corresponding author. Undergraduate student-researcher, Laguna University, College of Education. Email: malourdesadizas@gmail.com

Michelle O. Coraza. Undergraduate student-researcher, Laguna University, College of Education.

Shayne A. dela Cruz. Undergraduate student-researcher, Laguna University, College of Education.

Anthonette Lyn C. Delicano. Undergraduate student-researcher, Laguna University, College of Education.

Dana Angela B. Javier. Undergraduate student-researcher, Laguna University, College of Education.

No potential conflict of interest was reported by the author(s).

This work was not supported by any funding.

AI tools were not used in writing this paper.

This paper is presented in the 2nd International Student Research Congress (ISRC) 2025

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Cite this article:

Adizas, M.L.M., Coraza, M.O., dela Cruz, S.A., Delicano, A.L.C. & Javier, D.A.B. (2025). APeriod Go: Educational board game for students’ engagement. International Student Research Review, 2(1), 34-51. https://doi.org/10.53378/isrr.168

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