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Industry & Academic Research Review

ISSN 2719-146X (Print) 2719-1478 (Online)

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Game-Based Vocabulary Building Activities Material in English

Aizel Marie A. Manigbas & Jasper M. Del Valle
Volume 4 July 2023
Presented in 4th International Conference on Multidisciplinary Industry and Academic Research (ICMIAR), July 7 - 8, 2023

Abstract

The study aimed to develop and enhance activity sheets material to improve vocabulary performance focusing on reading and writing skills of Grade 8 learners in English. It is geared towards the improvement of student’s vocabulary performance in English by developing a game-based activity sheets. Data were gathered from one hundred ten (110) Grade 8 learners randomly selected, twenty (20) English Teacher and four (4) specialists who were purposively selected. The instrument used in the study were the researcher-made activity material and questionnaire and a DepEd’s evaluation rating sheet for print resources. The data were collected and treated using frequency, percentage, ranking, mean and standard deviation. Findings revealed that audio-lingual was the approach most practiced in teaching vocabulary. However, direct approach was preferred by learners in learning vocabulary. The developed game-based vocabulary building activity sheets passed all the criteria as evaluated by the specialists.

Keywords: Activity Sheets, Vocabulary Performance, Game-based Vocabulary Building Activity, Approach   

*This paper is presented at the 4th International Conference on Multidisciplinary Industry and Academic Research (ICMIAR) 2023

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Cite this article:

Manigbas, A.A. & Del Valle, J.M. (2023). Game-Based Vocabulary Building Activities Material in English. Industry and Academic Research Review, 4 (1), 399-405.

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