The main objective of this study is to develop an educational game designed to teach players how to raise different types of farm animals and identify as well as treat common animal diseases. Specifically, the study aims to design an Android-based mobile game that enables players to raise farm animals from the initial stage to maturity, provides a list of treatments for common animal diseases, incorporates quizzes on diseases and medicines, features a trading market for buying and selling products, and displays player achievements alongside the developmental history of farm animals. Furthermore, the study intends to create this game using GDevelop with C++ and JavaScript programming languages, and to evaluate it in terms of functionality, performance efficiency, compatibility, and usability.
HAYO-FUN: An Android-based Mobile Application for Raising Farm Animals
John Kiervin C. Arias, Joel R. Bolido, John Kenneth V. Marquez & Jeremy D. Santiago
Cite this chapter:
Arias, J. K. C., Bolido, J. R., Marquez, J. K. V., & Santiago, J. D. (2025). HAYO-FUN: An Android-based mobile application for raising farm animals. In M. G. Flores (Ed.), Information technology: Cross-platform application and development (pp. 25–54). Institute of Industry and Academic Research Incorporated. https://doi.org/10.53378/10.25.009
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This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.




